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Programming Language Paradigms - HTML

Programming language paradigms are fundamental styles or approaches that define the structure and execution of programs. Major paradigms include imperative, declarative, object-oriented, and functional, each offering different approaches to problem-solving. Many modern languages are designed as multi-paradigm languages, combining multiple paradigms to allow developers to choose the most suitable approach for their problems.

programming paradigm imperative declarative object-oriented functional software engineering
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<thead><tr><th>code</th><th>slug</th><th>name</th><th>description</th><th>category</th><th>exampleLanguages</th><th>keyCharacteristics</th></tr></thead>
<tbody><tr><td>IMP</td><td>imperative</td><td>Imperative Programming</td><td>A paradigm consisting of step-by-step instructions that change program state.</td><td>Imperative</td><td>[&quot;C&quot;,&quot;Fortran&quot;,&quot;BASIC&quot;,&quot;Pascal&quot;,&quot;COBOL&quot;]</td><td>[&quot;ステートメントの逐次実行&quot;,&quot;変数と代入&quot;,&quot;制御フロー(ループ、条件分岐)&quot;,&quot;メモリ状態の変更&quot;]</td></tr>
<tr><td>PROC</td><td>procedural</td><td>Procedural Programming</td><td>A derivative of imperative paradigm that emphasizes reusable procedures (functions).</td><td>Imperative</td><td>[&quot;C&quot;,&quot;C++&quot;,&quot;Java&quot;,&quot;Pascal&quot;,&quot;Go&quot;]</td><td>[&quot;関数・手続きの定義&quot;,&quot;コードの再利用性&quot;,&quot;構造化された制御フロー&quot;,&quot;スコープとモジュール性&quot;]</td></tr>
<tr><td>OOP</td><td>object-oriented</td><td>Object-Oriented Programming</td><td>A paradigm centered around objects that encapsulate data and behavior.</td><td>Imperative</td><td>[&quot;Java&quot;,&quot;C++&quot;,&quot;Python&quot;,&quot;Ruby&quot;,&quot;C#&quot;,&quot;Smalltalk&quot;,&quot;Simula&quot;]</td><td>[&quot;カプセル化&quot;,&quot;継承&quot;,&quot;多態性(ポリモーフィズム)&quot;,&quot;抽象化&quot;,&quot;クラスとオブジェクト&quot;]</td></tr>
<tr><td>DEC</td><td>declarative</td><td>Declarative Programming</td><td>A paradigm that describes 'what' to achieve, abstracting away the control flow of 'how' to achieve it.</td><td>Declarative</td><td>[&quot;SQL&quot;,&quot;HTML&quot;,&quot;CSS&quot;,&quot;Prolog&quot;,&quot;Haskell&quot;]</td><td>[&quot;結果の記述&quot;,&quot;制御フローの抽象化&quot;,&quot;副作用の排除&quot;,&quot;高い可読性&quot;]</td></tr>
<tr><td>FUNC</td><td>functional</td><td>Functional Programming</td><td>A paradigm that treats computation as the evaluation of mathematical functions, emphasizing immutability and avoiding side effects.</td><td>Declarative</td><td>[&quot;Haskell&quot;,&quot;Scala&quot;,&quot;Clojure&quot;,&quot;Erlang&quot;,&quot;F#&quot;,&quot;Lisp&quot;,&quot;ML&quot;]</td><td>[&quot;純粋関数&quot;,&quot;不変性(イミュータビリティ)&quot;,&quot;高階関数&quot;,&quot;関数合成&quot;,&quot;再帰&quot;,&quot;副作用の回避&quot;]</td></tr>
<tr><td>LOGIC</td><td>logic</td><td>Logic Programming</td><td>A declarative paradigm where facts and rules are described, letting the system infer solutions.</td><td>Declarative</td><td>[&quot;Prolog&quot;,&quot;Datalog&quot;,&quot;Answer Set Programming (ASP)&quot;]</td><td>[&quot;事実とルールの記述&quot;,&quot;論理推論&quot;,&quot;パターンマッチング&quot;,&quot;バックトラッキング&quot;]</td></tr>
<tr><td>REACT</td><td>reactive</td><td>Reactive Programming</td><td>A paradigm focused on asynchronous data streams and the propagation of change.</td><td>Other</td><td>[&quot;RxJava&quot;,&quot;RxJS&quot;,&quot;Reactor&quot;,&quot;Akka&quot;,&quot;Elm&quot;]</td><td>[&quot;データストリーム&quot;,&quot;非同期処理&quot;,&quot;イベント駆動&quot;,&quot;バックプレッシャー制御&quot;,&quot;変更の伝播&quot;]</td></tr>
<tr><td>PARA</td><td>parallel</td><td>Parallel Programming</td><td>A paradigm that distributes processing across multiple processors for simultaneous execution.</td><td>Other</td><td>[&quot;CUDA&quot;,&quot;OpenMP&quot;,&quot;MPI&quot;,&quot;C++ (with libraries)&quot;,&quot;Go&quot;]</td><td>[&quot;マルチスレッド/マルチプロセス&quot;,&quot;タスク分割&quot;,&quot;同期と通信&quot;,&quot;負荷分散&quot;]</td></tr>
<tr><td>EVENT</td><td>event-driven</td><td>Event-Driven Programming</td><td>A paradigm structured around event occurrences and the execution of their handlers.</td><td>Other</td><td>[&quot;JavaScript&quot;,&quot;C#&quot;,&quot;Visual Basic&quot;,&quot;ActionScript&quot;]</td><td>[&quot;イベントループ&quot;,&quot;コールバック/ハンドラ&quot;,&quot;非同期処理&quot;,&quot;発行・購読モデル&quot;]</td></tr>
<tr><td>GENERIC</td><td>generic</td><td>Generic Programming</td><td>A paradigm that abstracts data types to write reusable code independent of specific types.</td><td>Other</td><td>[&quot;C++ (Templates)&quot;,&quot;Java (Generics)&quot;,&quot;C#&quot;,&quot;Rust&quot;,&quot;Ada&quot;]</td><td>[&quot;型パラメータ&quot;,&quot;テンプレート/ジェネリクス&quot;,&quot;型安全性&quot;,&quot;コードの再利用性&quot;]</td></tr></tbody>
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