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Propp's 31 Narrative Functions in Morphology of the Folktale - TSV

Propp's 31 functions are a narrative structure analysis system proposed by Russian folklorist Vladimir Propp in his 1928 work 'Morphology of the Folktale'. By analyzing 100 Russian wonder tales, he identified 31 narrative functions common to all folktales. These functions always appear in the same sequence and form the skeleton of the narrative. This theory has influenced many fields including narratology, semiotics, screenwriting, and game design, becoming foundational to structuralist narrative analysis.

narratology folklore structuralism folktale Russian morphology functional analysis
code	slug	name	description	narrativeSphere	symbol
01	absentation	Absentation	A member of the family absents themselves from home.	Introduction	β
02	interdiction	Interdiction	An interdiction or prohibition is addressed to the hero.	Introduction	γ
03	violation	Violation	The interdiction is violated.	Introduction	δ
04	reconnaissance	Reconnaissance	The villain attempts to obtain information about the hero or victim.	Introduction	ε
05	delivery	Delivery	The villain gains the information they sought.	Introduction	ζ
06	trickery	Trickery	The villain uses deception to gain advantage over the hero.	Introduction	η
07	complicity	Complicity	The victim submits to deception and unwittingly helps the villain.	Introduction	θ
08	villainy-or-lack	Villainy or Lack	The villain causes harm, or a lack/deficiency is recognized.	Body/Complication	A/a
09	mediation	Mediation	Misfortune becomes known and the hero is called upon for help.	Body/Complication	B
10	counteraction	Beginning Counter-Action	The hero agrees to undertake counter-action against the misfortune.	Body/Complication	B↑
11	departure	Departure	The hero leaves home to begin the quest.	Donor Sequence/Main Quest	↑
12	first-function-of-donor	First Function of the Donor	The hero is tested or challenged by a donor figure.	Donor Sequence/Main Quest	D
13	heros-reaction	Hero's Reaction	The hero reacts to the donor's test, passing or failing.	Donor Sequence/Main Quest	E
14	receipt-of-magical-agent	Receipt of a Magical Agent	The hero acquires a magical object, weapon, or helper.	Donor Sequence/Main Quest	F
15	spatial-transfer	Spatial Transfer	The hero is transported to the location of the object of search.	Donor Sequence/Main Quest	G
16	struggle	Struggle	The hero and villain engage in direct combat or contest.	Donor Sequence/Main Quest	H
17	branding	Branding	The hero receives a mark, scar, or wound during the struggle.	Donor Sequence/Main Quest	I
18	victory	Victory	The villain is defeated, killed, or overcome.	Donor Sequence/Main Quest	I
19	liquidation-of-lack	Liquidation of Lack	The initial misfortune or lack is resolved.	Donor Sequence/Main Quest	K
20	return	Return	The hero returns home or to another location.	Hero's Return	↓
21	pursuit	Pursuit	The hero is pursued by the villain or their agent.	Hero's Return	Pr
22	rescue	Rescue	The hero is rescued from pursuit through various means.	Hero's Return	Rs
23	unrecognized-arrival	Unrecognized Arrival	The hero arrives home but is not recognized.	Hero's Return	O
24	unfounded-claims	Unfounded Claims	A false hero presents unfounded claims to the hero's achievements.	Hero's Return	L
25	difficult-task	Difficult Task	A difficult task is proposed to prove the hero's identity.	Hero's Return	T
26	solution	Solution	The hero accomplishes the difficult task.	Hero's Return	T
27	recognition	Recognition	The hero is recognized by their mark or through solving the task.	Hero's Return	Q
28	exposure	Exposure	The false hero or villain is exposed and revealed.	Hero's Return	Ex
29	transfiguration	Transfiguration	The hero is given a new appearance through transformation.	Hero's Return	T
30	punishment	Punishment	The villain is punished for their deeds.	Hero's Return	U
31	wedding	Wedding	The hero is married and/or ascends the throne.	Hero's Return	W